• craftyindividual@lemm.ee
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    1 year ago

    I really like the new art styles on the titles, it’s not Steam right?

    Mini Metro is my daily brainteaser. Subnautica is truly original wonderful exploration game. Portal goes without saying. Prey was fantastic, such a broad scope… survival horror, puzzle, exploration (many rave about Dishonored by the same team, but that never grabbed me).

    • ReplicatedSoda@startrek.websiteOP
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      1 year ago

      Thank you! I spent way too much time trying to get cool looking art work. The other person is correct, I used steamgriddb for them.

      Mini metro is fun, starts out casual and always ends frantic.
      I’ve been playing Subnautica on and off for years. Still haven’t beat it. I love just swimming around and getting caught up in whatever I decide to try and build.
      Prey, Dishonored, BioShock, System Shock, DeusEx etc are all great games in thier genre

    • ReplicatedSoda@startrek.websiteOP
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      1 year ago

      I don’t understand the planet growth mechanics in Stellaris. So the game speed is never an issue for me. I always just get confused eventually and stop playing.

    • Saledovil@sh.itjust.works
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      1 year ago

      In my last game, the Ilhome cluster event with those fanatic purifiers happened, and I was playing some militarist, communist space cacti. I had refugees welcome as the fanatical purifiers captured a quarter of the galaxy. Then I declared war on them and quickly overwhelmed them, since they had overextended. During the 10 years of peace after the war, I was constantly busy ordering new districts and buildings build, so much that I regularly ran out of minerals, despite buying 1000 minerals each month.

      So basically, late game there’s too much paperwork for the turbo setting.

      • captainlezbian@lemmy.world
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        1 year ago

        Oh that’s good. I kept my copy from like the week between release and takedown partly out of preservation sake, but I’m glad it’s more accessible. I remember slipping a copy to friends when it was unavailable

  • 🔍🦘🛎@lemmy.world
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    1 year ago

    Pretty damn patient if you’re just playing Ocarina of Time and FF VII now haha

    And certainly have to praise some of those lesser known gems like Rain World, Mini Metro, and Starbound

    • ReplicatedSoda@startrek.websiteOP
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      1 year ago

      Oh I’ve got every NES and SNES games. And 20-30 games each for GBA, Genesis, GameCube, Wii, PSX, PS2, PSP, Switch. That Zelda and FF7 are “enhanced” versions of the originals with better graphics, widescreen support, QoL patches, etc.

      I love rain world. Absolutely one of the best games ever, imo (but the chimney canapes can eat my shit)

  • MrEff@lemmy.world
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    1 year ago

    Frostpunk! That game is sooo good. One of my top games. Took me a sec to get into the first time I played it and then didn’t touch it for a long time. I went back and played it again and got sucked into it. I have hundreds of hours in it now. Love it so much I even got the boardgame.

  • Carighan Maconar@lemmy.world
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    1 year ago

    Project Wingman really surprised me. I thought it’d be a sad knockoff, but I think I actually prefer it over the original now.

    And Prez is <3!

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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    1 year ago

    Does it count as being patient with Baldur’s Gate 3 if I ignored everything about it during Early Access and bought it a day after the official, finalized, release? 🤔

    I remember seeing nothing but hate when it first came out in EA and thought it was just another reboot flop. 3 years later, and it’s the best fucking RPG in over a decade. Not sure if those initial players were overzealous, or if 3 years development time made the difference. Possibly a bit of both.

    • 🔍🦘🛎@lemmy.world
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      1 year ago

      Patient usually means years after release. Generally, the benefit is getting it with a heavy discount or having hardware better suited to run it (again for the reduced price). Also tends to weed out bad games that get hyped up and gives you the benefit of others’ hindsight with reviews.

      Considering “release day” to be patient just normalizes incomplete games being the typical product.