You heard #Adobe. Deep down you knew this was coming. Now all your art are belong to them. Time to move on to better things…

Kreative Suite
* Krita is your new design/painting app
* Kdenlive will give you video-editing powers
* glaxnimate adds 2D vector animations to you videos
* digiKam organises your collection images

https://kde.org/for/creators/
Also:
* Inkscape - create sophisticated vector-graphic designs
* Scribus - layout like a pro
* GIMP - need we say more
* Blender - ditto

@kde@lemmy.kde.social

  • Armok: God of Blood@lemmy.dbzer0.com
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    29 days ago

    I’m all for shitting on Adobe, but this post is false according to what Adobe is saying in plain English:

    • Adobe does not train Firefly Gen AI models on customer content. Firefly generative AI models are trained on a dataset of licensed content, such as Adobe Stock, and public domain content where copyright has expired. Read more here: https://helpx.adobe.com/firefly/faq.html#training-data
    • Adobe will never assume ownership of a customer’s work. Adobe hosts content to enable customers to use our applications and services. Customers own their content and Adobe does not assume any ownership of customer work.
    • Checkmite@mastodon.social
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      29 days ago

      @ArmokGoB @kde Those statements sound reassuring but they don’t mean much. Adobe can say anything it wants on a blog about what it is and isn’t doing right now, but the TOS changes still explicitly protect their right to do those things if they want to, so they are free to just change their mind at any time, reassurances aside.

      If Adobe really wants to reassure customers, they need to write those limitations on themselves and their activities into the TOS.

    • xenoclast@lemmy.world
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      29 days ago

      Depends. They have yet to update any legally binding (or official) documents like EULAs.

      I’ll believe it what I see, as it were.

      “Trust us bro” from Adobe is worth zero.

    • Bro666@lemmy.kde.socialM
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      29 days ago

      This is PR bullshit. They have not changed their license one iota from what it was 2 days ago and, ultimately, the license is what goes. They have not corrected course. All they have done is asked users to trust them in a blog post. The problem with that is that blog posts are not legally binding and, in a field full of nasty, predatory and untrustworthy firms, Adobe is one of the nastiest, most predatory and least trustworthy . You do with that what you will.

  • NoiseColor@startrek.website
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    29 days ago

    Inkscape is far inferior to illustrator, has stability issues, support for filetypes is limited, copy pasting to other software non existant.

    Scribus is just awful dogshit.

    Gimp is a graphic software that is hostile to UX, not to mention has stability issues, is slow and in every category inferior to photoshop.

    Blender is fucking amazing but 3d graphics is not really the same kind of software as the rest. Different type of users use it that have a very different set of skills and needs. And with all video software.

    Beyond all of this, even if we ignore all of that, almost all graphic designers use Adobe, companies use Adobe, if you are sending files back and forth, the files have to be Adobe files either for collaboration or for text amendments… If you are a freelancer and work for any company, they will want Adobe files from you (I’m sure there is an exception somewhere).

    None of this is threatened. If companies don’t care, Adobe will go with it. Nobody will switch. Especially because there isn’t really anything to switch to. Not realistically.

    • Riven@lemmy.dbzer0.com
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      29 days ago

      Confidentiality agreements REALLY mater to big companies. Once they’re made aware that Adobe does this they’ll either kick up a fuss so Adobe won’t do it to them or switch programs. We’ve already seen people break Ai in plenty of ways, I wouldn’t out it past people to figure out how to break the Adobe one to show original artwork for confidential projects at some point. We’ll see how it goes.

      • NoiseColor@startrek.website
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        29 days ago

        Yes, big companies might care, depending on how they see this as a security issue. If they don’t, then it’s doesn’t matter. It’s all up to them.

        I don’t think it would be possible to show original artwork. Highly unlikely.

        • Riven@lemmy.dbzer0.com
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          29 days ago

          That’s what people said about original prompts for text Ai bots but we’ve been able to get some from a couple popular ones.

    • 𐕣 C M D R ░ NOVA 𐕣@lemmy.world
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      29 days ago

      The doomerism is ridiculous here lol

      You can switch to another program, and learn it, instead of making up a thousand reasons why you want your work to be scraped by Adobe and their scammer CEO

  • Nachorella@lemmy.sdf.org
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    29 days ago

    I hate adobe and have been actively trying to switch away from them for a while. I work in game development, though, and for some reason no one has made it as easy to directly modify the alpha channel of a texture. It’s something I have to do a lot and is probably the one thing keeping me from using krita or affinity photo.

        • Rainne@mastodon.social
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          28 days ago

          @Nachorella @minecraftchest1 I do that a lot in GIMP: right-click a layer, “add layer mask”, and it makes a secondary grayscale layer that works like a second alpha channel, that you can directly draw on, apply filters to, etc. A lot of my stuff has solid-color layers with all the work done in those layer masks.

          • Nachorella@lemmy.sdf.org
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            28 days ago

            I might be misunderstanding but that sounds different to a specific alpha channel. Sometimes in game art you’ll store extra information in the alpha channel of a texture. Or even pack four different grayscale images into the rgba channels of a single texture. Is it easy to do stuff like that?

            • Rainne@mastodon.social
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              28 days ago

              @Nachorella You can right-click a layer and Apply Layer Mask to bake it into the main layer’s alpha channel (or Merge Visible Layers to combine all layers and their masks).

              I think you *can* work with individual R/G/B channels in GIMP, or at least add a Channels tab where they’re visible separately and you can add arbitrary channels; but I don’t have experience drawing on the channels independently like that. But my gut says it may be doable.

  • NaoPb@eviltoast.org
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    27 days ago

    Gimp might be allright but I prefer pixlr (an online app) as an alternative to photoshop.

  • IninewCrow@lemmy.ca
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    29 days ago

    Thank God … I’ve been on Gimp and Scribus for the past 15 years, mainly because I could never afford Adobe products for the little bit of work I needed them for.

    I was open source a long time ago because I just couldn’t afford paying for stuff for the little time I needed software. Now I’m happy to be fully open source and even contribute with donations to the projects I like the most. I donate annually now to projects like Wikipedia, Libreoffice, Scribus and Fediverse developers and projects.

    This is one criticism I’ll always have with open source supporters … if you want open source alternatives, contribute with donations to them. Give anything you can afford … $1, $2, $10 … because they need money to survive and stay engaged and committed to their project.

    If we all just stand aside and take advantage of free open software and not give anything, then we are no better than the corporations we were trying to avoid. Instead of corporations taking advantage of us, we are taking advantage of developers.

    So if you want these open projects to live and survive, contribute to them with whatever you got. If we all just gave a dollar each to these projects, no matter what they are, the developers would have more than enough to maintain their work.

    • Kaput@lemmy.world
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      29 days ago

      I like to support by buying merch. My Blender Hat got me so many thumbs up by strangers, it feels like bikers or Westphalia 0r brotherhood’s signing each other’s.

      • IninewCrow@lemmy.ca
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        29 days ago

        Great idea because the merch acts as an advertisement to support the project and create awareness. It’s the main reason why corporations like Adobe are so successful - they have a pervasive marketing campaign. We should do the same and wearing a hat, t-shirt or bag would help do that.

        Now you got me thinking about what to buy from the projects I like to support. Thanks

  • JoShmoe@ani.social
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    29 days ago

    By comparison Inkscape was made assuming the user knows what they’re doing, very intuitive. Illustrator has so much handholding that its like it was designed assuming you do not know what you are doing. I’ve ready made several thousand using only Inkscape professionally. Illustrator is not needed.