SteamOS also uses an immutable filesystem and the system updates as a whole. Because of that, there is no risk of something updating separately and breaking compatibility.
It’s fairly common for things to update on regular linux distros and break e.g. anticheat support in Proton or some other thing.
Another thing SteamOS does, at least on the Steam Desk, is actually using two partitions. The updates are always installed to the inactive one, so there’s always one image that’s known to work. Even if an update fails, the device will simply boot into the intact OS image. Regular distros usually don’t have much in terms of fail-safes, so if things break, they have to be fixed manually.
Basically, SteamOS is trying to be as reliable and “hands-off” of an OS as possible to provide best console-like experience.
You could also launch directly to big picture mode for a “console” PC
It’s a little more than that.
SteamOS also uses an immutable filesystem and the system updates as a whole. Because of that, there is no risk of something updating separately and breaking compatibility.
It’s fairly common for things to update on regular linux distros and break e.g. anticheat support in Proton or some other thing.
Another thing SteamOS does, at least on the Steam Desk, is actually using two partitions. The updates are always installed to the inactive one, so there’s always one image that’s known to work. Even if an update fails, the device will simply boot into the intact OS image. Regular distros usually don’t have much in terms of fail-safes, so if things break, they have to be fixed manually.
Basically, SteamOS is trying to be as reliable and “hands-off” of an OS as possible to provide best console-like experience.
Nice info. Thank you