- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
I need to get back to playing W3. It seems like a great game by all accounts. But, I will not be purchasing another game from CDPR until at least 6 months post-release given the state of CP2077. Not only was it released in an unacceptable state, it wasn’t the game that was promised. There have been so many good games released between last year and this year, I can wait until ~2030 if they need to take their time polishing it and making it a complete experience.
But, I will not be purchasing another AAA game
from CDPRuntil at least 6 months post-releaseFTFY, unfinished release day games seems to be more than just a CDPR problem.
That’s unfortunately true. There are not many developers/publishers I would trust to purchase their products on release day.
Not only that, but their PR person gaslighting people with the article claiming that the game wasn’t bad, it was just “cool to hate” has left a really bad taste in my mouth. The game could be absolutely amazing now and the expansion pack could be the game that we were always promised, but the experience and the follow-up has been so bad that I’m similarly waiting until post launch (heck, perhaps even until GOTY with included DLC) for any future CDPR games.
I personally couldn’t make it past the “no object permanence” issue, where NPC’s would just spawn into and out of existence depending on where the camera was pointing. It was like a magician brought a clear cloth to the table to perform a trick, and we could see how the trick was performed the entire time. It doesn’t make his performance less impressive, but it sure would make it less immersive.
I mean, nearly every 3d game doesn’t render what the player isn’t looking at. CP77 just did it poorly lol
Not rendering != despawn entities and respawn entirely new entities every time your camera changes direction. They also advertised it as NPC’s each having their own unique routines, etc. Talk about overpromising and underdelivering. This broke immersion too much for me to play the game. The second I hit the city and saw how NPC’s were handled, I was done. It’s unfortunate, because I thought the map design, sound, graphics, and gunplay all seemed really good.
You realize cyberpunk wasn’t the only game they’ve made that needed fixed after release right? Both W1 and 2 had enhanced edition patches to fix the broken shit in both games. W1 was a 7/10 game on release by multiple outlets. W3 was the first game they actually took their time with and delayed multiple times to avoid the enhanced edition patches. Anyone who thought cyberpunk was going to be flawless on release was breathing in that hopium.
You realize cyberpunk wasn’t the only game they’ve made that needed fixed after release right?
Nope. I skipped those.
It seems like a great game by all accounts.
Unpopular opinion: I liked the characters and lore a lot, but I found that the sloppy controls and sluggish movement made the world frustrating to interact with, and most of the encounters were so repetitive that I was bored before long. I ended up switching to easy mode so I could finish the story without having to spend much time on the tedious gameplay.
IMHO, if you were to rush through W3 in story mode skipping side quests, just to get the background before playing W4, I don’t think you’d be missing much.
I have only played a few hours, but I recall what I thought was a side quest involving pigs, which was a great quest. Are you suggesting that memorable side quests are infrequent and can/should be skipped?
I actually found the side quests’ writing pretty good, and indeed, sometimes even memorable. Unfortunately, most of those quests share a handful of nearly identical tasks, so the good writing started to feel like little more than window dressing before long.
The map encounters were worse, though: Lots of question marks telling me exactly where to go meant there was nearly no real exploration to do in this open world, and arriving at them led to the same copypasta events over and over again. If you happen to enjoy those events enough that you can’t get enough of them, then that’s great, but I was bored after the first dozen or so. (Skyrim was far better in this department.)
I remember liking a lot of the main quests, and the characters, and the story, and the world building. It’s just that the bulk of the gameplay felt like filler content, with forgettable combat and awkward controls. (I swear, Geralt, if you plod forward one more time when I pull back on the stick, or let one more candle get in the way when I try to interact with something useful, I’m gonna smack you.)
I hope Witcher 4 maintains (or even improves on) the writing quality of its predecessor, and adds responsive controls and interesting gameplay beyond the main plot points.
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On the one hand I’m always excited for more Witcher. On the other hand Cyberpunk 2077. More seriously, I hope they make a great game and it that lives up to the expectations people are going to have for a new Witcher game, but I’m keeping my expectations in check until I see the finished product.
I’m hoping the initial backlash from cyberpunk actually registered with them. Other than that I’m also worried about what kind of story and characters they’ll use considering the way the last dlc for witcher 3 ended. Not sure I’ll be into Ciri based gameplay. That was my least favorite part of Witcher 3, and I don’t really want them to retcon the end of blood and wine either to continue with Geralt.
They need to go back in time to when all the witcher schools were still going and you can choose which school you’re a part of at the beginning, make your own witcher instead of one playable character.
Not sure I’ll be into Ciri based gameplay.
I’d love that. Sure they’d have to really re-do her combat style since it was only a brief intermission before, but it feels natural to progress to her eventually. And honestly, it’s high time Geralt takes a bow after 3 games as big as they are, and as awesome as those were. Exit before they eventually ruin him. 😅
I agree. After the ending, I was happy my boy could get some rest too lol
Could easily pick up with Lambert and Keira
“Lambert, Lambert, what a prick.”
Not bad.
Cyberpunk’s patching has showed me that ~1-1,5 years after release is a really good time to jump in.
By which time, between patches and mods, the worst stuff is dealt with and the experience can be really nice, if a bit tepid due to bad design decisions that mods cannot fix. Still, enjoyable game after patches and at a discount.
I learned the lesson: keep the hope low (so I don’t get disappointed), and never preorder.
I believe I heard that some developers in CDPR were going on strike? Has anyone else heard about something like that?
Witcher already has the lore done well. They just need to get the experience right.
Yeah but how much of cd projekt red is left?
The ship of Theseus
I mean because they laid off so many people
Which is like the ship changing wood.
I hope it gets all the love and care The Witcher series and its fans deserve. They are going to have to make up a lot of ground with consumers to get back to W3 standards though.
Good. I hope Witcher 4 will rock! Still not preordering anything. Especially not from CDPR after Cyberpunk.
Never pre ordering anything for any reason ever has been a pretty good piece of advice to live by, I’ve found.
Good. I pre-ordered the collector’s edition of Witcher 3 and it was worth every penny. After the Cyberpunk launch debacle they need to earn back that trust.
Can’t wait to try this about a year or two after it releases.
I guess I’m one of the few people who thought Witcher 3 was a bit bland. I was already getting very bored at Novigrad and at Kaer Morhen I totally lost interest and have been unable to pick the game up since.
What do people like about it so much? I’ve read all the books, and generally speaking thought they were good, so I’m not exactly lacking in lore either.
The world is interesting, Geralt is a cool character to play, combat is nice enough, and first and foremost every quest is worth looking into.
The game has a ton of side quests that had more thought put into than the main quests of other games
Keep in mind that the main comparison point for it was Skyrim, which was pretty much the previous RPG people got sucked into.
The story was pretty good and it had a good number of meaningful side quests. Gwent was also a lot of fun, and the Blood and Wine DLC was another step above to keep the hype alive for longer. The combat can get fairly involved without feeling overly complex. Rather than the blank slate of many games of the era, you play as Geralt, who actually has relationships in the world to draw you in.
Basically, rather than the unfocused sandbox of random stuff in Skyrim, it was a more involved story-rich experience that a lot of people appreciated.
That said, the hype was ridiculous. It’s a very good RPG, not the second coming of Christ. It didn’t really do anything new, it was just a solid experience.
It’s a very good RPG, not the second coming of Christ.
That just shows what people want. Just a solid game, playable from start to finish. Due to time constraints i never finished Witcher 3 and barely made it past the prologue of BG3. But both those games are highly celebrated.
They don’t reinvent the wheel. They are just very solid games and come without predatory pricing.
Storytelling/quests that surpassed anything its modern contemporaries had to offer. Add in a beautiful open world with alright combat and it’s a hit in my books. Time also wasn’t an issue back in those days as I were still in high school when it launched.
Skellige Island and the two expansions were actually great. Blood & Wine had an amazing flow. Otherwise I agree. It was a rehash of The Witcher 1, but not as charming.
Unpopular opinion: Many hyped up games fail immensely at some parts. But due to the social group effect criticism gets drowned out. Currently playing Elden Ring and while it makes a massively great impression all around it shows really bad game design cracks after more intense looking, especially in the boss and arena encounter design as if they were inexperienced. Cluttered, glitchy arenas impeding gameplay, just annoyingly specific roll tells, bad hitbox choices and the requirement to memorize full boss combo routes like a multiplayer fighter add to that 1-2 kill combos and it is terrible at times to me not we the effort. I am at Leyndell with almost all available side content/areas done. Waiting for the obligatory git gud chads storming in.
Many hyped up games fail immensely at some parts
Well, yeah… that is so vague that it cannot help but be true. Almost all games fail in some way (especially more complex ones), they can all be improved by making some changes somewhere especially when everyone has different preferences for how things should work and what annoys them.
And by definition almost any hyped up game is going to fall short of expectations. Hype is born by imagination and has no limits, but games are delivered in reality where compromises need to be made, especially when time pressure is involved. And by nature the more hype a game is the more likely it is going to be over-hyped and fall far shorter of the expectations.
I am wary of any hyped up game. Hell, I would be wary of any AAA game on release day these days. Wait for real reviews to come in and not what the prerelease hype says about it. And even after remember that what games one person enjoys a lot another might absolutely hate.
I would not say it is as broadly self defined and I tried to give specific reasons. Elden Ring itself at its very core is about the core difficulty and yet I had way too many deaths caused by jank (the difference on how much better my experience with the same bosses in a cleaner arena speaks volumes, or the terrible twin fights) , not just some side nitpicking on minor mechanics. And so many reviews giving it excellence and yet there is apparently quite a bunch of people rating it below many of their other titles as at the last part of the game the problems pile up to an even worse degree.
I do enjoy it for most of the other aspects and I understand and agree what it is why people rave about it so much , but I would have loved to see scaled down boss damage, especially combos and twin fights to bridge the fun-defying issues, although a different design philosophy would be the better solution.
Movement and combat in every Witcher game is so unpleasant for me that I find them unplayable. I’ve literally gone through YouTube “Choose Your Own Adventure” style videos of the games because the stories are great but I hate how Geralt moves.
The story telling is what really did it for me. I consider witcher 3 to be the greatest game I’ve ever played. The quality of that game is still extremely high even to today’s standards.
I played the full game and the dlcs. Only the 2nd dlc and the baron stories are good. Id suggest people just play the blood and wine dlc, its really great. The game isn’t very fun, but I do love the atmosphere and city design. I was totally sick of looking at wet horse ass. Gwents more fun than monster hunting though sadly
I really liked monster hunting as a potions guy. I felt like a real Witcher. I’d have to track them down, read up on them, then drink potions and apply oils that would be strong against them, then finally take them out. That preparation and build up made me as immersed as a Witcher as I felt as Batman in the Arkham games.
10/10 Makes you feel like Geralt
I liked the alchemy in Witcher 2 more but the game mechanics with 3 and the RPG elements were amazing for me. And on par with Skyrim imo. In some aspects I liked Witcher more like how it affected the world building based on your actions.
For me it was too long. I finished it with all the DLC for the first time a few days ago. I generally enjoyed it but was also quite happy to be done with it when I finally finished it at around the 110 hour mark. I actually took a break after Hearts of Stone and played a couple of shorter games before I came back to finish off Blood and Wine.
I haven’t yet played a single player game that I thought needed to be more than 60 hours no matter how engaging or well made it was.
I’ve played it like 6 times. Just love the whole world.
They should make it an FPS just to fuck with people
I wouldn’t mind as long as I can kick, Dark Messiah style.
I still have to start the witcher 3. I’ve like 5 or 6 games on the go at the moment so it will be a while yet. I also plan to get cyberpunk goty or whatever edition for like 5 ducats in a future steam sale.
You, pal, are in for a treat. Block your calendar.
I wish I could erase the memory of having played the game multiple times.
I think it’s time for a New Game+.
Thanks 🙏. Yeah I’m looking forward to it. I just need to get through the current lot and dedicate a nice block of time to sink my teeth into it.
Mod the shit out of it too :-P