• lemmyvore@feddit.nl
    link
    fedilink
    English
    arrow-up
    26
    arrow-down
    4
    ·
    11 months ago

    I don’t think it has to be good (to attract modders). I think it has to be inspiring. And that it most certainly isn’t.

    • greedytacothief@lemmy.world
      link
      fedilink
      English
      arrow-up
      9
      ·
      11 months ago

      Yeah, I didn’t particularly enjoy base fallout 4, but I could see a lot of potential there. It felt like “if only I could change these things, then it will be good”.

      • Graphine@lemmy.world
        link
        fedilink
        English
        arrow-up
        7
        ·
        11 months ago

        This is why I can still play Fallout 4 heavily modded and have a lot of fun. Because the core gameplay is really good. It just needed more quest variety and RPG elements.

        Starfield is wrong on a fundamental level. Exploration is a HUGE problem in Starfield and frankly with how they implemented it there’s not much you can do to fix it. However, land rovers would be a great step.

      • Yokozuna@lemmy.world
        link
        fedilink
        English
        arrow-up
        6
        ·
        11 months ago

        Modding FO4 is a must, and honestly adding in lighting fixes and better bullet acoustics changes the game so much with those two things. It needs a lot more but I’ve always felt those mods are so needed to make it engaging on a vanilla level.

      • Echo Dot@feddit.uk
        link
        fedilink
        English
        arrow-up
        6
        ·
        11 months ago

        You’re still up against the limitations of the engine. There’s no way for example to mod in interstellar flight because the engine just can’t support environments like that.