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The only one I’ve ever tried was Dialogue Manager for Godot 4, which works pretty well for things like point-and-click games.
- Cyclops: Lets you very easily block out levels (like Hammer)
- Dialogic: Really in-depth dialogue/visual novel tool
- Scatter: Great for scattering models around, has a lot of features
- Spatial Garden: Like Scatter but specifically for foliage (also works in 4.x which I don’t think Scatter supports yet)
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The one I use the most is Godot-sqlite. But my biggest projects are not games.