If you’re mixing a dedicated GPU and onboard graphics you need to set the dedicated GPU as primary somewhere, otherwise all screens get rendered on the onboard and “reverse PRIME’d” to the dedi GPU outputs.
I’ll see if I can find the snippet that fixed this for me.
If you’re mixing a dedicated GPU and onboard graphics you need to set the dedicated GPU as primary somewhere, otherwise all screens get rendered on the onboard and “reverse PRIME’d” to the dedi GPU outputs.
I’ll see if I can find the snippet that fixed this for me.