why is denuvo hard to remove tho?
yeah, there are a lot of traps embeeded in obfuscated code (a total mess and really hard to reverse engineer)
… but in the end it still has to interface with some service to check for license ownership or obtain some sort of token for decryption, why not hook that or find a way to reuse tokens across multiple machines?
I’ve had three gaming PCs and spent maybe $10K in computer parts in the last fifteen years. I know I’ve definitely saved more than that versus having a console.
I can pirate very easily too - probably saved me about $3k in game costs alone while still having a way larger legit library than 99% of Consol owners
denuvo has changed this somewhat
why is denuvo hard to remove tho?
yeah, there are a lot of traps embeeded in obfuscated code (a total mess and really hard to reverse engineer)
… but in the end it still has to interface with some service to check for license ownership or obtain some sort of token for decryption, why not hook that or find a way to reuse tokens across multiple machines?
The only thing denuvo has done was delay games a bit for me.
I’ve had three gaming PCs and spent maybe $10K in computer parts in the last fifteen years. I know I’ve definitely saved more than that versus having a console.
If you got every major console of one manufacturer during those 15 years you’d have like 3 consoles. That’s less than 2k
Now factor in the game costs. The thread is about piracy.
They only talked about “computer parts”. In any case, I highly doubt most ppl would spend 8k on console games.
8k over 15 years comes out to about 9 games per year. Not that doubtful at all. In any case, the point is piracy gets you more games for less money.