• xkforce@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    edit-2
    5 months ago

    Starcraft is a game where both sides adapt to things. Helldiver 2, it is just you doing the adapting. And as far as starcraft is concerned, there were plenty of patches that were detrimental to one race and beneficial or neutral to another. Thats the point of issuing a patch. To change how strong one side is compared to another or to force a change in the meta.

    The meta tends to result in a specific set of optimized strategies/weapons and if not changed up at some point, will eventually make the game boring as shit to play even if there aren’t balance concerns. Eventually something has to change or the game dies. Theres only so long you can play what is essentially the exact same game over and over without getting bored and wanting to play literally anything else.

    • VSDreams@yiffit.net
      link
      fedilink
      English
      arrow-up
      0
      ·
      5 months ago

      You’re still missing the point, the players don’t play in the environment of a specific faction, they play in the space of all factions and their interactions.

      Many changes caused even pro players to change what faction they mained. I’ll concede some pro players managed to win matches in environments where it was considered a terrible match up for them. They’re also pro players.

      I do think there’s a tendency to be over dramatic about the changes but the comparison with Starcraft is a bad one. Nerfs can remove all solutions to a given situation, and no adapting can solve that.