You must log in or register to comment.
Which is probably why I never finished and never will. Half-assed and it shows
tl;dr: the “panic button” is asking the senior level designer how to make a big final battle without actually creating a big final battle, and the answer is to reuse previous levels and fight the same guys a few times.
Could be worse, I thought it was going to be crunch.
At least I know who to blame for such shit writing.
“Satisfying” is a strong word.
Probably satisfying Emil Pagliarulo, who has very low standards for writing quality, given his own track record
I’d forgotten Starfield existed
I make very short games for no money, and even I know you do the last part early and the first part late.