I was one of the last ~50 active players on War of the Roses when they shut down the backend. I had a bit over 1000 hours almost entirely in 1v1 dueling servers. Everyone knew everyone else. Tons of tribal knowledge about weird mechanics and glitches, blood feuds, and just generally interesting emergent gameplay within this tiny little niche. Since they shut it down I’ve been through college, grad school, a couple jobs, moved across the country, etc. and I still miss it. I really wish we’d been given this consideration.
private servers on cs 1.6 felt very similar to me.
except it still isnt completely dead because people can actually self host.
Oh man, what are the odds, I don’t play the game, but came across This, 3 weeks ago someone got it working again it seems.
WHAT
edit: oh my god https://i.imgur.com/idGN4L1.png
There’s a Reddit post too on the game subreddit about some people getting something going on the weekends.
Cheers mate.
I haven’t been able to get it to run, but I’ll figure it out. Thanks very much.
Wholesome thread of the day, thanks all! As an anonymous internet stranger, In hire it works out!
Hop in that discord and ask someone for advice on setting it up! A similar thing happened to a game dear to me, and I was struggling with the setup to play on privately hosted servers.
I hopped in the Discord, and three people were eager to help me. They just want to build their communities back up :P
I got it working, it just doesn’t work in WINE or a VM for some reason. There’s like 250 people in here now and a single server with 40 people playing
Unfortunately it looks like the people spearheading the reunion are turbo racist anti-LGBT dickheads, which checks out from memory, but it was a nice idea.
It’s a shame they waited until the end to do it. I’d have bought the game just to support the gesture had they done it earlier.
Will be setting up a server and trying it out now 🙂
It would be hilarious if in like, 8 years from now, it somehow blows up out of the middle of nowhere and becomes super popular; simply because they opened it up to privately hosted servers.
I don’t get why day-1 private servers aren’t a thing. If nothing else, it allows them to cast off some problematic customers: the guys in Outer Slobavia with 1750 ping can set up a private server and have a better experience, the chuds can set up their own servers where the gameplay is just exchanging slurs without burdening the official GMs.
I suspect it’s about economics; someone will setup a PS with the microtransactions turned off, or not enforcing license keys/accounts, and people will crowd it.
Because most people want to play without the hassle of setting up a private server and punching through NAT, or worse, CG-NAT. They want it to Just Work, and having the company run the servers is the best way to do that.
Ideally, they’d just set up the private server software for release and then just run some servers themselves, but I suppose it’s faster and cheaper to make the software just good enough for internal use than to polish and package it for public release, and have to support it too.
Nah, that doesn’t explain it if you work through the thought. Most servers have GM tools built in, it would be impossible to police the game otherwise. And even if they didn’t, most users would be fine with barebones server software.
Trust me, as the resident “good host” for our clan, all I really want it a whitelist, the ability to manually save the server data if it isn’t automatically stored, and maybe password stuff. Anything else is just frills.
No shit Sherlock!
“Does standard business practice contradict ethics and hinder my ability to create? How could this be?!”
I remember when they took down Marvel Legends after the Disney buyout. I was so pissed because I loved that game
I hope more companies do that, but I’m not holding my breath.