• Fizz@lemmy.nz
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    6 months ago

    With gyro aiming that’s just not true. You can flick as well as with a mouse.

    • Socsa@sh.itjust.works
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      6 months ago

      It’s not just look precision, it’s the limited number of buttons. A great example is how amazing and complex combat is in the Witcher 2 because it was a PC first game, and how much it was simplified for the third game to target console.

      Gyro aiming is definitely a big improvement though.

    • Pulptastic@midwest.social
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      6 months ago

      From a mouse lover who’s never heard of gyro aiming because eww joystick gross, that actually sounds really cool. I don’t like that the screen is coupled with the movement, but it gets you multiple sensitivity ranges including tactile precision on the same input device.