nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agoMidnight Suns devs 'absolutely' knew cards would be a controversial choice, but they were also 'absolutely the right fit for this game and our design goals'www.pcgamer.comexternal-linkmessage-square9fedilinkarrow-up11arrow-down10cross-posted to: pcgaming@lemmy.ca
arrow-up11arrow-down1external-linkMidnight Suns devs 'absolutely' knew cards would be a controversial choice, but they were also 'absolutely the right fit for this game and our design goals'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agomessage-square9fedilinkcross-posted to: pcgaming@lemmy.ca
minus-squarepulaskiwasright@lemmy.mllinkfedilinkEnglisharrow-up0·6 months agoThe cards were great, and I thought I palled hat them. The weird childish conversations and activities really killed the game for me. It was funny sort of. But it was like a 2:1 ration of bullshit to strategic combat.
The cards were great, and I thought I palled hat them.
The weird childish conversations and activities really killed the game for me. It was funny sort of. But it was like a 2:1 ration of bullshit to strategic combat.