Nintendo does the same with BoTW and ToTK. Long dev cycles that releases a functional game without micro-transactions.
FromSoft does the same with most of their games. Where people actually beg them to release DLCs.
But no… it’s Larion they seem to go after.
Nintendo is huge. FromSoft has their own cult. But Larion? What’s can they blame there? Nothing. Most big studios that bitch about this is larger than Larion. Maybe because they are more scared that if Larion can do it. There’s no excuse anymore.
Not to victim blame, but if you looked at everything Blizzard have done over the last 10 years, and thought “maybe this one will be different” then perhaps the problem is you.
I’m as frustrated with D4 as the next guy, but I’d hardly call their in-game shop invasive. Their MTX has been minor and cosmetic thus far. There are far better examples including one within the Diablo universe.
Ironically I’m less concerned with battle passes as long as they don’t sell power. The actual mtx itself doesn’t bother me, I’ve easily spent hundreds in path of exile. But I prefer to enjoy the game first, and then at some point decide that I want to support the devs, and then maybe I buy something.
Yeah it blows my mind how much I’ve spent on league supporter kits as well. Not sure if it is because I enjoy the game or I respect the business model.
I’m not against battle passes, but there are plenty of examples of how they fall under the predatory monetization category. Not selling power is hardly a justification that they aren’t unethical.
I think the “problem” for those people is that the game broke out of its bubble. nintendo, from soft and also larion up until now all had their own bubble of fans. Larion broke that mold and even people who have nothing to do with the genre celebrate it.
I personally think this is because gaming journalism isn’t real journalism. They don’t actually care, they just want clicks and perceived relevancy when people repost their tweets to reddit
but I’ll keep working for them because they pay me.
That’s just it, you can move to a different company that has a better working situation in environment. You just have to be a brave enough to fight the inertia that keeps you where you’re at.
And in fact, if you want your salary to steadily increase over your career, you’re supposed to move from company to company every couple of years.
The lesson here is you can trust most big Japanese publishers/developers and it’s the opposite for American ones. Christ, Death Stranding was almost ruined by all the “subtle” product placements they put
Why are they getting so much attention for it?
Nintendo does the same with BoTW and ToTK. Long dev cycles that releases a functional game without micro-transactions.
FromSoft does the same with most of their games. Where people actually beg them to release DLCs.
But no… it’s Larion they seem to go after.
Nintendo is huge. FromSoft has their own cult. But Larion? What’s can they blame there? Nothing. Most big studios that bitch about this is larger than Larion. Maybe because they are more scared that if Larion can do it. There’s no excuse anymore.
Most of the Sony exclusives are the same. God of War, Spiderman, Ghost of Tsushima.
Just solid AAA single player games, no nickel and dime bullshit.
Every F2P model is predatory as fuck, and relies on taking advantage of whales over a prolonged period.
…but I paid full price for D4 and still got a half baked game with an invasive in-game shop.
Not to victim blame, but if you looked at everything Blizzard have done over the last 10 years, and thought “maybe this one will be different” then perhaps the problem is you.
Not to X, but…
[Proceeds to X]
I’m as frustrated with D4 as the next guy, but I’d hardly call their in-game shop invasive. Their MTX has been minor and cosmetic thus far. There are far better examples including one within the Diablo universe.
Don’t forget the battle passes.
Ironically I’m less concerned with battle passes as long as they don’t sell power. The actual mtx itself doesn’t bother me, I’ve easily spent hundreds in path of exile. But I prefer to enjoy the game first, and then at some point decide that I want to support the devs, and then maybe I buy something.
Yeah it blows my mind how much I’ve spent on league supporter kits as well. Not sure if it is because I enjoy the game or I respect the business model.
I’m not against battle passes, but there are plenty of examples of how they fall under the predatory monetization category. Not selling power is hardly a justification that they aren’t unethical.
I realized I had overdone it when two weeks in they were going to send me a free hoodie shipped from a different continent.
At least I ran out of things to buy there.
Dota 2 did it really well, it was and still is an amazing game, and you couldn’t pay to get any gameplay advantage.
I sank a lot of money into it just to support such system.
I think the “problem” for those people is that the game broke out of its bubble. nintendo, from soft and also larion up until now all had their own bubble of fans. Larion broke that mold and even people who have nothing to do with the genre celebrate it.
Critical mass has been achieved.
I agree with you, thing is: Nintendo produces Nintendo exclusives, so it doesn’t affect the gaming space as much as other games might
I personally think this is because gaming journalism isn’t real journalism. They don’t actually care, they just want clicks and perceived relevancy when people repost their tweets to reddit
“They don’t actually care, they just want clicks and perceived relevancy when people repost their tweets to reddit”
Kinda sounds like real media to me then lol they all suck if they’re major corporate media.
A lot of journalists do care, but they also have a job to do and a boss that tells them which articles to write.
Like I don’t care about whatever business my company is competing in, but I’ll keep working for them because they pay me.
That’s just it, you can move to a different company that has a better working situation in environment. You just have to be a brave enough to fight the inertia that keeps you where you’re at.
And in fact, if you want your salary to steadily increase over your career, you’re supposed to move from company to company every couple of years.
Yeah I’m thankful to have got that advice pretty early in my career. Generally get itchy feet around 3 years now.
The lesson here is you can trust most big Japanese publishers/developers and it’s the opposite for American ones. Christ, Death Stranding was almost ruined by all the “subtle” product placements they put
Kojima got away with his product placement in mgs3 because nobody in the west knew calorie mate was a real product lol.