Cyberpunk 2077's launch in December 2020 was one of the most disastrous in recent memory, but now, three-and-a-half years later, developer CD Projekt is finally done fixing it.
I couldn’t disagree more. I played through as a 100℅ hacking corpo my first run and it was great (120 hours total give or take). I only used guns when necessitated by the mission at hand.
To double check it wasn’t a design issue, I played full melee / gorilla arms after the 2.0 update and am having a blast at around 40 or so hours in.
These play through were on literally every possible platform (Stadia, Xbox 1 & Series X, PS5, Steam Deck GeForce Now, desktop 3080 and recently 4080 mobile) so graphics weren’t always the primary draw. I
f you choose not to engage with the world or systems, that’s a choice but it certainly isn’t a failing of the game. There’s an incredible world and cast of characters in Cyberpunk.
I couldn’t disagree more. I played through as a 100℅ hacking corpo my first run and it was great (120 hours total give or take). I only used guns when necessitated by the mission at hand.
To double check it wasn’t a design issue, I played full melee / gorilla arms after the 2.0 update and am having a blast at around 40 or so hours in.
These play through were on literally every possible platform (Stadia, Xbox 1 & Series X, PS5, Steam Deck GeForce Now, desktop 3080 and recently 4080 mobile) so graphics weren’t always the primary draw. I
f you choose not to engage with the world or systems, that’s a choice but it certainly isn’t a failing of the game. There’s an incredible world and cast of characters in Cyberpunk.