• Anvil Lavigne@lemmy.blahaj.zone
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    1 month ago

    i get where you’re coming from, i believe, but i don’t mean the, well, “treadmill,” specifically. there were players testing D4 extensively & finding out that 1) some mechanics, while baffling, appeared to be working as intended (necro minion behaviour, for one) & 2) some mechanics were not working as intended (armor chief among them, IIRC). add to this the monetisation, lack of content, dungeon / map design & a whole bunch of other things people had legitimate problems with from the get-go… well. i mean. i know kind of a silly amount of people with a long history with Blizzard / Diablo, some of whom i wouldn’t feel weird calling Blizzard fanboys. not a single one picked up the game at all. like, not that my peers are the alpha & omega; i just kinda hadn’t thought about this much before, but it’s bizarre how many friends & relatives i was sure would eat up anything by Blizzard just straight up ignored the game. again, it’s not really about the treadmill as much as like, just old-fashioned word of mouth, i think. it didn’t take long at all for Blizzard to post their “so, uh, things are gonna change” damage control video, which to me says they know they messed up (for what it’s worth), when everyone & their dog were reporting on the game selling a buttillion copies only a little while before.

    i believe i may have been coming on a bit strong. apologies. i don’t at all mean to be saying that D4 was overwhelmingly criticised by everyone, just that the reception seemed to be mixed enough where two people could have an entirely different view of it, depending on the environment. you know? there were people who were primed to hate it no matter what, absolutely, but also a veritable mountain of legitimate critique that i don’t want to be dismissed, because the game was not ready for launch. the “beta testing” showed as much, but of course, it was already too late to change anything. & you know, what boils my piss is, there were folks saying, “have fun with a year’s worth of beta testing you paid for.” because they were right. they shouldn’t have been right about this. this shouldn’t be happening.

    • gila@lemm.ee
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      30 days ago

      I wrote out a longer reply but my phone died partway through. Suffice to say, fair enough, I can’t argue with your lived experience. I still disagree about several of your points - minion AI was reworked in S4 - outside a couple of isolated incidents, monetisation is relatively fair - timeline/urgency of dev/community response re: post-launch corrections (“damage control” mode specifically followed a horrible S1 mid-season patch). But ultimately your opinion is valid and I’m happy to agree to disagree.

      • Anvil Lavigne@lemmy.blahaj.zone
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        29 days ago

        lmao this is such a slimebag thing to say. whether or not you find my opinion valid is irrelevant, because that’s not what this is about. like, why respond at all if you’re so unwilling to engage with what is actually being said?