alessandro@lemmy.ca to PC Gaming@lemmy.ca · 12 days agoThe making of Cult of the Lamb: 'A lot of the design was trying to encourage the player to be evil'www.pcgamer.comexternal-linkmessage-square5fedilinkarrow-up11arrow-down10cross-posted to: games@sh.itjust.works
arrow-up11arrow-down1external-linkThe making of Cult of the Lamb: 'A lot of the design was trying to encourage the player to be evil'www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 12 days agomessage-square5fedilinkcross-posted to: games@sh.itjust.works
minus-squareFiniteBanjo@lemmy.todaylinkfedilinkarrow-up0·12 days agoThen they shouldn’t have made the enemy the church, lol.
Then they shouldn’t have made the enemy the church, lol.