• sp3tr4l@lemmy.zip
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    9 days ago

    I believe it is in the first game on PC, and yeah I thought this was/is a very good way to handle variable movement speed with a M+KB set up.

    On a controller with a thumb stick, you can vary the degree to which you push it in a direction, unlike the 1 or 0 state of a key being pressed.

    I am still surprised more games did not at least allow for this kind of control on PC, IIRC it was only even a thing with some earlier tactical shooters.

    • Hadriscus@lemm.ee
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      9 days ago

      Yea but the PC version is botched because holding W and A or W and D together (to go in a diagonal) will not normalize the movement vector so you’ll be faster when going in a diagonal and you’ll step over the sound threshold. Still can’t believe QA didn’t catch this