Recently finally gotten around to playing Lies of P, and I’ve been enjoying my time a lot - I’d probably put it right between Sekiro and Bloodborne for my favourite Soulslikes. The boss fights have been pretty cool throughout the playthrough. However, the last few bosses, especially Laxasia and Simon, have been kicking my teeth in, so I used a summon to kill both easily.

Now, when people complain about players not playing “the right way” - aka bashing your head in for 10 days straight, using melee only, no summons, magic, cheese, whatever - I’m the first to say that it doesn’t matter how people play the game as long as they enjoy it and that they don’t have to prove they’re “more” of a gamer than someone who did adhere to these self-imposed rules.

After finishing these two fights (I’m at the Nameless Puppet now🫠), however, I kind of feel like I’ve robbed myself of a “worthy” victory because it was soo much easier with the summons than without them. Like, 30+ tries without and basically first try with a summon. It kind of took away the whole challenge and doesn’t feel like I’ve actually beaten them.

Ultimately, thinking that I’ve spent so much time learning their patterns and trying to kill them “the proper way”, it doesn’t feel as bad since I had grown frustrated quite a bit by the end, so I just wanted an easy out. Still nagging on my mind.

What are y’all thoughts on this subject? Is it warranted that I feel like I robbed myself of a proper victory? Should I just get over it? Anything similar happen to you?

Thanks!

  • Count Regal Inkwell@pawb.social
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    4 months ago

    People who treat single player/pve games as if they’re competitive hobbies are really weird. Their talk of “honor” and of not using mechanics (that are in the game to be used, because the developers want you to use them) because they’re “shameful” is extremely silly.

    In other words: fuck the gatekeepers, do what makes YOU feel good.