simple@lemm.ee to Games@lemmy.worldEnglish · 1 year agoHalf-Life 2 RTX, An RTX Remix Project - Announce Trailerwww.youtube.comexternal-linkmessage-square41fedilinkarrow-up1161arrow-down17cross-posted to: games@sh.itjust.works
arrow-up1154arrow-down1external-linkHalf-Life 2 RTX, An RTX Remix Project - Announce Trailerwww.youtube.comsimple@lemm.ee to Games@lemmy.worldEnglish · 1 year agomessage-square41fedilinkcross-posted to: games@sh.itjust.works
minus-squareJokeDeity@lemm.eelinkfedilinkEnglisharrow-up1arrow-down1·1 year agoWhat? Am I missing something? Several comments here about 3000 series not being able to handle what was easy for my 2060 to handle.
minus-squareNewNewAccount@lemmy.worldlinkfedilinkEnglisharrow-up5·1 year agoProbably at different resolutions. My 3080 has to drop to 25% minimum resolution and/or sub 60 fps when using the dynamic resolution option. That’s 25% resolution from 4k, which I’m not sure is 1080p or 540p because it certainly looks blurrier than 1080p at lowest res.
minus-squareHasuris@sopuli.xyzlinkfedilinkEnglisharrow-up2·1 year agoPortal RTX was “easy” for your 2060? I remember having to set DLSS to ultra performance at 1080p to get it above 30fps on a 2060s. That’s 640x360 internal render resolution. Around 1/10 pixels of 1080p
What? Am I missing something? Several comments here about 3000 series not being able to handle what was easy for my 2060 to handle.
Probably at different resolutions. My 3080 has to drop to 25% minimum resolution and/or sub 60 fps when using the dynamic resolution option.
That’s 25% resolution from 4k, which I’m not sure is 1080p or 540p because it certainly looks blurrier than 1080p at lowest res.
Portal RTX was “easy” for your 2060? I remember having to set DLSS to ultra performance at 1080p to get it above 30fps on a 2060s.
That’s 640x360 internal render resolution. Around 1/10 pixels of 1080p