- cross-posted to:
- linux@lemmy.ml
- cross-posted to:
- linux@lemmy.ml
The Linux Mint team has just released Linux Mint 22, a new major version of the free Linux distribution. With Windows 10’s end of support coming up quickly next year, at least some users may consider making the switch to Linux.
While there are other options, paying Microsoft for extended support or upgrading to Windows 11, these options are not available for all users or desirable.
Linux Mint 22 is a long-term service release. Means, it is supported until 2029. Unlike Microsoft, which made drastic changes to the system requirements of Windows 11 to lock out millions of devices from upgrading to the new version, Linux Mint will continue to work on older hardware, even after 2029.
Here are the core changes in Linux Mint 22:
- Based on the new Ubuntu 24.04 package base.
- Kernel version is 6.8.
- Software Manager loads faster and has improved multi-threading.
- Unverified Flatpaks are disabled by default.
- Preinstalled Matrix Web App for using chat networks.
- Improved language support removes any language not selected by the user after installation to save disk space.
- Several under-the-hood changes that update libraries or software.
I switched to Linux Mint a couple months ago and use Steam a lot. I’ve tried at least 10 games and all worked perfectly.
But I don’t do competitive multiplayer. Those are more likely to have issues with anti-cheats. Although I did try Hell Let Loose and Helldivers very successfully and those are both major online titles.
Check https://protondb.com if you’re worried about a specific game’s compatibility. I’ve had silver rated games work perfectly though.
Edit: Apps - Photo editing and 3D CAD are the main areas I’ve struggled with on Linux. There’s no good Adobe equivalent, and no good Fusion 360 equivalent. Free CAD exists, but that can gently fuck off.
Yeah, I feel that. Paint.net is the sole reason I still fire up my Windows VM every now and then.
The closest you can get is Pinta and even then, looking at the surface things may seem very similar, but the workflow is totally different (it doesn’t even have overscroll god damn it!) and the plugin scene is deader than dead. I wanted to code a proper replacement based on Pinta, but I haven’t got the motivation or time for that.
If I wanna edit an image, firing up a VM is still genuinely faster than trying to work with Pinta or GIMP or any other opensource alternative for that matter. Krita has surprisingly been pretty good at replicating the workflow, but it still falls short.
I’m with you. Bricscad was the best cad I found and it genuinely wasn’t a great experience. Very laggy but it has all the professional tools and workflow I’m used to.
Thanks for the link! Will definitely check out my top played games, unfortunately I play a lot of multiplayer games like Dota, Hunt, CS and War Thunder.
Photo editing and 3d modelling is something I do a lot which is a deal-breaker for me personally. Blender works on Linux afaik but stuff like substance painter/designer, Houdini, plasticity etc I don’t know
I don’t know about Hunt, but War Thunder and Dota have official Linux clients.