Some of the notable things in the patch:

  • Savage begins for the first Dawntrail raid tier
  • New master recipes for crafters
  • New craftable gear for DoW/DoM
  • Treasure portals have been added
  • Tomestones of Heliometry have been added with a weekly cap of 450
  • Rolder@reddthat.com
    link
    fedilink
    arrow-up
    0
    ·
    3 months ago

    I see they made Viper even easier and, in other forums, people are absolutely livid about it.

    • Drusenija@lemmy.worldOP
      link
      fedilink
      arrow-up
      0
      ·
      3 months ago

      If I’m reading it correctly, they’re removing Noxious Nash from the AoE attacks I think? Along with the potency buffs.

  • ganoo_slash_linux@lemmy.world
    link
    fedilink
    arrow-up
    0
    ·
    edit-2
    3 months ago

    basically, instead of nerfing picto they buffed everything else. The biggest changes are:

    VPR: removed their boss side debuff that causes more 10% damage, and baked extra potency into the regular abilities (sorta like leaden fist / monk stuff).

    BLM: Buffs via enochian, f4, despair and some aoe stuff, re-addition of ice paradox, and a QOL change to Umbral Soul that pauses the eno timer indefinitely after you press it.

    SAM: Basically got a mini rework, tsubame is no longer tied to a Meikyo or Tsubame-gaeshi timer, you literally just hit Kaeshi Setsugekka after every single midare. This screws with the loop, you have to do 1 more gcd per minute which means no filler at 2.14/2.15. Ad hoc play unaffected. This also single handedly makes speed samurai viable as this is a pretty massive buff to the basic 10 (previously 9) gcd loop of building up 3 sen and doing your double midare.