nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agoPalworld's community manager says our 'dead game' fixation is ruining gaming: 'I don't think it really serves anyone to push gamers to play the same game, day in and day out'www.pcgamer.comexternal-linkmessage-square27fedilinkarrow-up11arrow-down10cross-posted to: pcgaming@lemmy.ca
arrow-up11arrow-down1external-linkPalworld's community manager says our 'dead game' fixation is ruining gaming: 'I don't think it really serves anyone to push gamers to play the same game, day in and day out'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agomessage-square27fedilinkcross-posted to: pcgaming@lemmy.ca
minus-squareAdrianTheFrog@lemmy.worldlinkfedilinkEnglisharrow-up0·3 months agoIt’s “set realistic playercount expectations”, not “we should shut our games’ servers down earlier”
It’s “set realistic playercount expectations”, not “we should shut our games’ servers down earlier”
Oh. Well that’s fine.