Games that are p2w exist in a symbiotic relationship with people who are willing to spend copious amounts of money. The people who don’t spend money and still exist within these games help fill in the environment. ALL players of these games are the problem.
Mobile games are the most common example of this, though other games fall under similar banners. The truth is any free game with live service needs money to operate. Hell, even that fan-run DBZ MMO has costs associated with it that the community helps fund. This won’t go away, it’ll just disguise itself as something else.
I do believe, however, that for larger games the bloated cost of development needs to fuck right off. 100mil and 5 years or more? There is a logistical issue there that needs to be addressed. One of many issues, I’m afraid.
100 people see dumb ad.
40 people click on dumb ad.
10 people play game from dumb ad.
5 people stick it out and continue playing.
1 of those 5 spends money.
Games that are p2w exist in a symbiotic relationship with people who are willing to spend copious amounts of money. The people who don’t spend money and still exist within these games help fill in the environment. ALL players of these games are the problem.
Mobile games are the most common example of this, though other games fall under similar banners. The truth is any free game with live service needs money to operate. Hell, even that fan-run DBZ MMO has costs associated with it that the community helps fund. This won’t go away, it’ll just disguise itself as something else.
I do believe, however, that for larger games the bloated cost of development needs to fuck right off. 100mil and 5 years or more? There is a logistical issue there that needs to be addressed. One of many issues, I’m afraid.