I’m out of the loop on modding Bethesda games like Fallout and Elder Scrolls but I’ve seen some posts here and there about using Nexus games.

Assuming Starfield is using the same engine, system, structure, etc, how possible do you think it would be to install mods? I’m going to be purchasing on Steam and running the game through Proton on Arch. Thanks.

  • kadu@lemmy.world
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    1 year ago

    Honestly, if the culture around modding the game develops around one specific modding tool and injector, it’s always a major headache for platforms like Linux.

    If instead they follow the much better and modern approach of quite simply posting the mod and dependencies on Nexus Mods, modding on Linux is no different than Windows.

    • flashgnash@lemm.ee
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      1 year ago

      Minecraft modding is a shining example of how to do it imo, install modloader > dump mods in mods folder

      I suppose it has the advantage of being java though

  • kebabslob@lemmy.blahaj.zone
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    1 year ago

    MO2 is easy as pie to set up (if ya know what you’re doing). Basically, you just gotta change the steam launch options a wee bit and then ya got it. Something like ‘echo %command% > /dev/null && /your/path/to/proton run modorganizer2installer.exe’ then once its installed you change the path from the installer executable to the modorganizer executable! Ezpz

  • eric5949@lemmy.cloudaf.site
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    1 year ago

    Skyrim and Fallout mods work great! The mod organizer I use, MO2, is pretty laggy though. So I imagine it’ll be the same with starfield.

  • fraydabson@sopuli.xyz
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    1 year ago

    I think it shouldn’t be a problem. I’m currently playing fallout tale of two wastelands on Linux mint. Once I found steamtinkerlaunch it was so easy to mod.