It’s kind of funny. The studio wanted to spin off to be independent. So everybody resigning, is effectively doing the same thing. It’s not like there’s big heavy machinery they have to move. The studio is the people.
If they start their own company, they have successfully totally spun off
Eh, reputation is still a thing and they probably aren’t getting to keep any of the IPs they worked on, like Stray or Outer Wilds. They also won’t get to keep whatever cash the company might have had in reserve. My understanding is that the idea of spinning off a studio to be indie is that you get to keep developing your IPs to some extent, you still have your brand and your reputation, etc. Otherwise they probably would have done this at the beginning.
Yeah but publishing is still work though. It’s become much easier to self publish on Steam as an small developer, but there is still value in having a professional publisher. It’s hard to say how much value and sometimes the publisher takes up more than their fair share, but it’s not like zero value either.
Fair, but the point was that the parent company is unaffected by this, the people who work there haven’t quit afaik.
Edit: hold up I just had a double take at the article and it’s the publisher where people quit lmao. I actually can’t read goddamn ignore me…
Edit 2: Ok I see what confused me now. On another site I read that the Alan wake deal is unaffected because that’s with the parent company Annapurna Pictures. Mixed them together.
Not exactly the same. First of all, a new company hasn’t formed yet and if it does it won’t retain as many of the original staff because it doesn’t have the same momentum as one formed through a legal separation of the companies while everyone is still employed.
It also can’t retain the rights to Stray which would have provided some funding. And it doesn’t retain the rights to whatever projects they had in development, so they won’t have anything to work on for a while.
That legal spinning off was actually pretty important.
This is not the stray team, the article picture confuses the story. They should’ve used the Annapurna logo instead but they probably wanted more clicks.
Stray was excellent
It’s kind of funny. The studio wanted to spin off to be independent. So everybody resigning, is effectively doing the same thing. It’s not like there’s big heavy machinery they have to move. The studio is the people.
If they start their own company, they have successfully totally spun off
Eh, reputation is still a thing and they probably aren’t getting to keep any of the IPs they worked on, like Stray or Outer Wilds. They also won’t get to keep whatever cash the company might have had in reserve. My understanding is that the idea of spinning off a studio to be indie is that you get to keep developing your IPs to some extent, you still have your brand and your reputation, etc. Otherwise they probably would have done this at the beginning.
So, no, they didn’t really spin it off heh.
I’d be willing to bet with the right PR this would only strengthen the reputation of whatever studio they decide to create next.
They didn’t make outer wilds (the parent company Annapurna interactive published it)
Yeah but publishing is still work though. It’s become much easier to self publish on Steam as an small developer, but there is still value in having a professional publisher. It’s hard to say how much value and sometimes the publisher takes up more than their fair share, but it’s not like zero value either.
Fair, but the point was that the parent company is unaffected by this, the people who work there haven’t quit afaik.
Edit: hold up I just had a double take at the article and it’s the publisher where people quit lmao. I actually can’t read goddamn ignore me…
Edit 2: Ok I see what confused me now. On another site I read that the Alan wake deal is unaffected because that’s with the parent company Annapurna Pictures. Mixed them together.
Did you tip your fedora after you typed this?
Not exactly the same. First of all, a new company hasn’t formed yet and if it does it won’t retain as many of the original staff because it doesn’t have the same momentum as one formed through a legal separation of the companies while everyone is still employed.
It also can’t retain the rights to Stray which would have provided some funding. And it doesn’t retain the rights to whatever projects they had in development, so they won’t have anything to work on for a while.
That legal spinning off was actually pretty important.
Unless theyre blocked by a non-compete
They’re just part of the publisher though, they didn’t make the games.
This is not the stray team, the article picture confuses the story. They should’ve used the Annapurna logo instead but they probably wanted more clicks.