nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 7 hours agoWith development costs rising, we need to make games based on user feedback, not numbers and data from the past, says NEXON Games executiveautomaton-media.comexternal-linkmessage-square21fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkWith development costs rising, we need to make games based on user feedback, not numbers and data from the past, says NEXON Games executiveautomaton-media.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 7 hours agomessage-square21fedilink
minus-squarefckreddit@lemmy.mllinkfedilinkEnglisharrow-up0·6 hours agoDevelopment costs don’t have to rise. l would gladly play games with pixel graphics or even ps2/3 graphics. Art direction >>> Graphical fidelity.
minus-squaredependencyinjection@discuss.tchncs.delinkfedilinkEnglisharrow-up0·5 hours agoRight. The two games I play the most are Minecraft and Factorio. Both not amazing graphically but they’re fun.
minus-squaredelirium@lemmy.worldlinkfedilinkEnglisharrow-up0·6 hours agoIn the universe with 20-30% of actual inflation development costs will always rise even for indie because devs have to eat something and live somewhere. Not to mention software licensing and equipment
minus-squareDarkThoughts@fedia.iolinkfedilinkarrow-up0·6 hours agoThe industry only knows either full blown AAA photo realism or WOW-esque cartoon shit.
Development costs don’t have to rise. l would gladly play games with pixel graphics or even ps2/3 graphics. Art direction >>> Graphical fidelity.
Right. The two games I play the most are Minecraft and Factorio. Both not amazing graphically but they’re fun.
In the universe with 20-30% of actual inflation development costs will always rise even for indie because devs have to eat something and live somewhere. Not to mention software licensing and equipment
The industry only knows either full blown AAA photo realism or WOW-esque cartoon shit.