[ General Changes ]
- Added 6 new heroes to Hero Labs, a new experimental hero matchmaking mode. The heroes are Holliday, Calico, Wrecker, Fathom, Viper and Magician (temp names). The goal of this mode is to invite players to help us in giving hero design feedback while heroes are in very early...
Big update as always. I’m interested in seeing the new cel shading on characters.
Lots of huge changes, not sure how I feel about some. I love the Urn adjustments toward being a better comeback mechanism, it was definitely more of a snowball mechanism before.
The changes to backdooring and to Walkers and Guardians I’m very on the fence about. It’s very clear they want game speed to go down (and at least in my Emissary games they have definitely often been going 40+ minutes). Will be very interesting how it plays out, from the looks of it all your buildings will just fall apart after 14 minutes now. Also really encourages rat gameplay, splitpushing and suiciding objectives which I don’t really enjoy.
Not surprised Shiv got the nerf bat, he was out of hand. Very surprised Infernus and McGinnis weren’t nerfed harder, especially Infernus. For me personally I’m happy about the Mirage buffs as I spam him, I think the Spirit build will be actually good now.
Kinda sad to see Leap gutted even though it was clearly overpowered. There is something to be said for allowing items that are that fun to be a little broken.
Lots of huge changes, not sure how I feel about some. I love the Urn adjustments toward being a better comeback mechanism, it was definitely more of a snowball mechanism before.
The changes to backdooring and to Walkers and Guardians I’m very on the fence about. It’s very clear they want game speed to go down (and at least in my Emissary games they have definitely often been going 40+ minutes). Will be very interesting how it plays out, from the looks of it all your buildings will just fall apart after 14 minutes now. Also really encourages rat gameplay, splitpushing and suiciding objectives which I don’t really enjoy.
Not surprised Shiv got the nerf bat, he was out of hand. Very surprised Infernus and McGinnis weren’t nerfed harder, especially Infernus. For me personally I’m happy about the Mirage buffs as I spam him, I think the Spirit build will be actually good now.
Kinda sad to see Leap gutted even though it was clearly overpowered. There is something to be said for allowing items that are that fun to be a little broken.
I agree with most buff and nerfs, ever for characters i don’t like. But seeing a turret buff for ginny makes me question a lot of things.