nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agoGabe Newell says no-one in the industry thought Steam would work as a distribution platform—'I'm not talking about 1 or 2 people, I mean like 99%'www.pcgamer.comexternal-linkmessage-square88fedilinkarrow-up11arrow-down10cross-posted to: pcgaming@lemmy.ca
arrow-up11arrow-down1external-linkGabe Newell says no-one in the industry thought Steam would work as a distribution platform—'I'm not talking about 1 or 2 people, I mean like 99%'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agomessage-square88fedilinkcross-posted to: pcgaming@lemmy.ca
minus-squareColeSloth@discuss.tchncs.delinkfedilinkEnglisharrow-up0·3 months agoYou talking about the radio frequency to contact Marrow? Not much for anti piracy, really. If you called Colonel Campbell three times total, her frequency was added to your saved frequency list.
minus-squareampersandrew@lemmy.worldlinkfedilinkEnglisharrow-up0·3 months agoAh, I never knew that. But even that was a callback to them using a very similar trick in the old MSX games as anti-piracy. (Meryl, btw.)
You talking about the radio frequency to contact Marrow? Not much for anti piracy, really. If you called Colonel Campbell three times total, her frequency was added to your saved frequency list.
Ah, I never knew that. But even that was a callback to them using a very similar trick in the old MSX games as anti-piracy. (Meryl, btw.)