Even gamers nexus’ Steve today said that they’re about to start doing Linux games performance testing soon. It’s happening, y’all, the year of the Linux desktop is upon us. ᕕ(ᐛ)ᕗ
Edit: just wanted to clarify that Steve from GN didn’t precisely say they’re starting to test soon, he said they will start WHEN the steam OS releases and is adopted. Sorry about that.
I have a friend that regularly games in VR in Linux. Admittedly, he’s always faffing around with it to make it work. But he’s also a bit of a chaotic person that runs Arch, so that could just be him and not a failing of the current level of support.
Out of sheer curiosity is he using a fancy Steam VR kit like an HTC Vive or something?
I’ve fully switched over to OpenSUSE Tumbleweed at this point but I’m so bummed out my Samsung Odyssey is relying on heroic support from Monaco dev(s?) to even have a hope of it running.
But Windows is killing WMR too and they don’t care, so OS really isn’t an issue here. I’m keeping my Win10 partition there getting dusty though, because it still has WMR on it. =\
Samsung Odyssey w/ GTX 2060.
He’s using Monando built with Envision without the steamvr-monado Plugin because “it slows everything down”.
Whaaat that’s crazy interesting!
I know there’s been a lot of progress made with Monado on these units but the controllers are still no-go from my understanding.
I might just have to spend a weekend figuring out how to build Monado hahaha.
Just an HMD. He’s largely a sim pit VR user.