At a recent talk at Exilecon, one of the creators of Diablo 1 and 2 said that the best thing you can do to get into the game industry is to mod, the first thing they look at is modding experience.
No, that’s why I think Valve is so supportive of the mod scene. Team Fortress and Counter Strike among others started out as mods that the studio hired.
Why do you think Bethesda is so supportive of the mod scene?
It’s a job application.
A few folks who worked on Skyrim worked on Oblivion mods.
Folks who worked on Fallout made Skyrim mods.
Id software (Doom) also hired modders.
At a recent talk at Exilecon, one of the creators of Diablo 1 and 2 said that the best thing you can do to get into the game industry is to mod, the first thing they look at is modding experience.
Not just a job application, it’s basically also free training and familiarity as well.
Not to mention Valve.
No, that’s why I think Valve is so supportive of the mod scene. Team Fortress and Counter Strike among others started out as mods that the studio hired.
Is that why Bethesda goes after modders so much with legal action?