Ane here it is, the most controversial change in Godot 4.4 . There’s been a lot of opinions flying around on UID files around the github, but it seems they’re finally going through with it.
Ane here it is, the most controversial change in Godot 4.4 . There’s been a lot of opinions flying around on UID files around the github, but it seems they’re finally going through with it.
Interesting. I’m not a big fan of having extra files like this, but it may be the best compromise.
I will probably adjust to have a resources folder within res:// to store anything that would have a .uid next to it.