And if so, what tactics did they use? Pester the devs? Crowdfunding to buy the rights to the game from the devs? Something else?

  • simple@lemm.ee
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    9 days ago

    Plenty of devs think it’s easier than it is. A ton of games are built on proprietary tools, and then you get into legal hot water on whether you can even give away things like the soundtrack or assets you bought like stock sound effects.

    I wouldn’t be surprised if they looked at it after the petition and thought “wait, I actually can’t open source this”