• ffhein@lemmy.world
    link
    fedilink
    arrow-up
    9
    ·
    1 year ago

    Cyberpunk feels like it so much missed potential it almost made me sad playing it… The game is gorgeous and in many ways it really nails the cyberpunk feeling, which I’ve been very fond of since I was a kid so I would just love to be able to immerse myself in a game like this.

    However it keeps slapping me in the face with stupid things that break the immersion… Primarily the low effort CRPG item system, where each weapon and piece of clothing has random stats. So you find 10 identical looking guns but they all do different amount of damage and add some random elemental damage, which would’ve made more sense if they were magical weapons in a fantasy game… When I last played it I found an oversized dildo that does 4 times as much damage as my katana… And of course a tiny bikini can have better armour value than actual armour…

    • Hamartiogonic@sopuli.xyz
      link
      fedilink
      arrow-up
      8
      ·
      1 year ago

      LOL, seems like the devs decided to implement anime physics. More naked skin -> more armor. More weight -> faster machine. That’s why mechas are the fastest moving things know to man.

    • tormeh@discuss.tchncs.de
      link
      fedilink
      arrow-up
      1
      arrow-down
      1
      ·
      1 year ago

      It’s an RPG, dude. If you don’t like RPGs then don’t buy them. I know a lot of people want Cyberpunk to be a GTA game or any other thing, but it isn’t.