Personally I’m enjoying it! I generally tend to prefer pretty formats with a decent amount of complexity, which WOE doesn’t have a ton of, but certainly it has enough to keep things interesting and plays quite smoothly once the patterns are picked up. It’s a format where the archetypes flow into each other nicely, which is particularly appreciated, imo.
I know it’s only been out a week so far, but what are all y’all’s feelings on it? Yay? Nay?
I really like roles, too! They seem to have hit the mechanic just right. They’re not powerful enough to completely derail a game on their own, but they definitely shake things up. I think the restriction to one role at a time that you mentioned has a lot to do with that. It also really helps that they play so well with the other mechanics, like you said. It all just works so well.