Some developers are seriously considering de-listing their games from online shops when the Unity Runtime Fee kicks off at the start of next year, meaning some titles built on Unity could end up being temporarily — or permanently — unavailable. Here's what developers are saying about the Unity Runtime Fee on social media, and what games could be impacted.
The difference here is that it’s pissing off businesses, not users.
Yeah businesses can sue you for pulling out the rug like this.
Users cannot.
Pokemon is made on the unity engine, so one of the scariest legal teams in the world. Nintendo doesn’t like it when people take a little whipped cream off of the mcflurry, and this threatens to take the whole McFlurry.
Oh that’s gonna be a treat to watch, assholes punching each other
What exact grounds would a business sue for?
Retroactive change of terms for already released unchanged products? I don’t know the legal details but it seems pretty strange that they can just say they will charge over something for products that were finished and released under different terms before all this. The devs may not even be opening those projects on Unity anymore.
There’s nothing implicit about “opening the project in unity” that needs to be a trigger for terms to change.
If you make and distribute a game made in unity, then you are distributing some unity IP. You would need the license holder to grant you permission to do that. The terms you agree to with unity are what grant you the right to distribute this.
So this has very little to do with “have you opened the editor lately”, and is more similar to when e.g. Dead By Daylight has to stop selling a dlc character because they don’t renew an agreement with the rights holders.
No it is not - those businesses ARE the users. Unless by user you mean consumers