Some developers are seriously considering de-listing their games from online shops when the Unity Runtime Fee kicks off at the start of next year, meaning some titles built on Unity could end up being temporarily — or permanently — unavailable. Here's what developers are saying about the Unity Runtime Fee on social media, and what games could be impacted.
Can they go retroactively? Aren’t there contracts?
Apparently they snuck a clause into an update to the ToS at some point, after years of saying they’d never do such a thing. So people agreed to a loophole without realizing. The legality of such a thing is highly questionable, hence the rumblings of potential lawsuits are already brewing.
If you want to change the terms of contract then you have to contact every and make it explicitly clear what terms of contract are being changed and then get explicit approval that these changes can go ahead.
When companies want to renegotiate tiny intricate details of contractual changes it often takes months because of these requirements, even when both parties are already in verbal agreement.
They can’t just announce their changing the contract and then provide less than 2 months worth of warning and say that if you can continue to use the product after that time you’re agreeing to the new terms. They have to get explicit approval and obviously no one’s going to give them it.
You click a check box with a really long user agreement that does in fact allow them to make these changes.
Damn, it works with anyone. I should find a way to make one too.