• sugar_in_your_tea@sh.itjust.works
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    1 year ago

    I guess I’d have to read through the contract, but generally these things only apply to games released after the new terms take effect, but updates to games released prior. So the dev would be fully aware of the policy at the point of releasing the game.

    Unity seems to be catering to games with a recurring revenue model (ads, microtransactions, etc), and discouraging other revenue models, and I think most developers will recognize that with this pricing model.

    So I don’t think Unity is trying to screw already released games, they’re just trying to limit their appeal to a certain type of game revenue model.