Unity Technologies has stated that PlayStation, Xbox, and Nintendo will pay the company's new runtime fee on behalf of game developers.
A new FAQ has been shared by Unity Technologies, which answers questions regarding the company's recent change in pricing plan for its game development engine.
According to the FAQ, the Unity runtime fee will be charged to the entity that distributes
Whitten told Axios that the company would actually only charge for an initial installation.
Unity’s free tier of development services would owe Unity $0.20 per installation once their game hit thresholds of 200,000 downloads and earn $200,000 in revenue.
With pro plans having lower fees and a higher threshold, the majority of devs aren’t going to feel this
https://www.axios.com/2023/09/13/unity-runtime-fee-policy-marc-whitten
With pro plans having lower fees and a higher threshold, the majority of devs aren’t going to feel this