- cross-posted to:
- games@sh.itjust.works
- gaming@lemmy.ml
- cross-posted to:
- games@sh.itjust.works
- gaming@lemmy.ml
Remember that these were estimates from more than three years ago and before Microsoft completed its acquisition of ZeniMax in March 2021, so there’s always the chance that some of these plans have changed dramatically or been scrapped entirely. But they may provide an early look at some of the games we can look forward to from Microsoft down the road.
If you consider that A Tale of Two Wastelands – where people forward-ported the Fallout 3 world to the Fallout: New Vegas engine and ruleset – was successful, that could be pretty solid. I still think I’d forward-port Fallout: New Vegas to the current Bethesda engine before I’d forward-port Fallout 3, though. Fallout: New Vegas was a better game.
https://en.wikipedia.org/wiki/Fallout:_New_Vegas#Tale_of_Two_Wastelands
Also, most Fallout: New Vegas mods worked with Tale of Two Wastelands, which was pretty cool.
I wouldn’t want Fallout 4’s incongruous fps shooting or the terrible “perk” system tainting FNV, tbh. Frankly I’d be pleased with the arrangement that Bethesda never touches FNV or anything related to it again, but blue sky thinking’s just that.