• krathalan@lemmy.blahaj.zone
    link
    fedilink
    English
    arrow-up
    18
    ·
    1 year ago

    At least one of the main features is seamless suspend/resume. Not sure what the state of that is on Windows but I’ve seen a lot of people mention that SD feature specifically.

    • 520@kbin.social
      link
      fedilink
      arrow-up
      10
      ·
      1 year ago

      There’s also the global framerate limiter. Pretty sure that’s impossible to do on Windows.

      • Krtek@feddit.de
        link
        fedilink
        arrow-up
        3
        ·
        1 year ago

        The AMD driver can cap your game framerate globally, 90Hz instead of 144Hz saves a lot of power but is still much smoother than 60Hz

        • Puzzle_Sluts_4Ever@lemmy.world
          link
          fedilink
          arrow-up
          1
          ·
          edit-2
          1 year ago

          And with VRR in general it matters a lot less if you have a steady framerate. Pretty much my only complaint with the steam deck hardware is that it is not a VRR display.

          And, back in the day, you could do weird stuff with telling windows that your monitor had a different refresh rate to do this but it was far from pretty and prone to strange behavior.