- cross-posted to:
- linux_gaming@lemmy.ml
- cross-posted to:
- linux_gaming@lemmy.ml
EA anticheat is a kernel level anticheat, which are generally bad for consumers due to them giving malware new targets to get full control of an infected system. Genshin Impact’s kernel anticheat is famously targeted by ransomware as an easier way to gain control of user’s PCs for example. They also don’t work on Linux, which is an obvious problem for Steam Deck users.
Guess I’ll just keep avoiding EA games…
I see this as an absolute win
It’s not just EA unfortunately. Plenty of multiplayer titles that could run on SD are prevented to do so because of anticheat.
Hell even Roblox used to work until they broke it with anticheat a few months ago. My kid was not happy with that.
They changed Roblox to run on linux again, the changes were available on beta channels for awhile now but just made it back to stable yesterday.
Thanks for the heads-up. I’m going to try that out very shortly.
Well, good news on Roblox: apparently they fixed it for Linux today, just saw a headline about it.
How invasive do you have to be to ask your users to install a Kernel driver just for a stupid anti cheat that will still get bypassed within a week… like… I only see negative points with this. Cheaters still exist on Valorant and they won’t go away any time soon. Even if one day they ask you to change your CPU to an anti cheat approved one, it will still get bypassed.
These Kernel anti cheats are useless because they run on the client side. As a developer, anything that doesn’t run on your computers is out of your control.
Which raises the point, why don’t they just improve their server side cheat detection? Something like sending the mouse movement data + accuracy etc. in between each round and scan it. If it comes out positive then have the community review the footage. CSGO does this very well IMO. Especially since now we have AI and people have made pretty good cheat analysis models for server side anti cheats
How invasive do you have to be to ask your users to install a Kernel driver just for a stupid anti cheat that will still get bypassed within a week.
Oh, don’t worry attestation is just around the corner.
Attestation is basically every software companies wet dream: it allows software to cryptographically verify that *everything" from the software to the hardware is legitimate and unmodified. Android has been rolling this out for years (making it difficult to run your banking app on your rooted phone) . It’s the same concept that Google wants to use to know if you’ve been blocking ads in chrome.
… fun times ahead.
If people keep buying that crap, what’s going to stop the companies doing that? I’m at a point where I don’t care anymore to be honest. I have so many games on my library that I haven’t played yet olus all the emulated stuff, that’s going to be sufficient for the rest of my life. There will be really good AAA games by nice companies once in a while, like Baldur’s Gate 3 right now. Then there are really good indie games like Stardew Valley, Minecraft (in the early days), and so on.
More work needs to be on the server side.
A ton of cheating can be stopped dead in it’s tracks if you spend some time filtering out data being sent to the clients, that have no business knowing about.
Companies need to stop with this shit already. Although, I suspect some of the push towards kernel level anti-cheat actually has more to do with governments pushing for backdoor access to everything. Operating Systems have mostly shut them down, so now they may be turning to anti-cheat systems to weasel their way in there.
I don’t find it surprising that several of the main companies pushing for it (Riot and Mihoyo) are chinese owned. I don’t have any faith that a Chinese owned country won’t be required by the Chinese government to have some sort of backdoor in kernel anticheats.
Actually i’ve seen a lot of posts (mainly for competitive games) where people just don’t want to buy a game without a kernel anti-cheat. Mainly care more about their games being fair than security.
Most anti cheat and anti piracy software solutions are behaving like viruses.
Same reason i didn’t install Valorant
Same tbh. I have a history with league, and always wanted to try getting into CS. If Valorant had less invasive anticheat I would have definitely gotten into it.
Not for me. I haven’t bought an EA game since DA: Inquisition & see no reason to change that.
Titanfall 2s multiplayer has returned. Thankfully it works well on Linux
This is the best summary I could come up with:
EA (Electronic Arts) are continuing to expand their home-grown EA Anti-Cheat, with an announcement that Battlefield 2042 is also moving over to it.
This isn’t actually something entirely new though, as it was given a Deep Dive back in 2022 and released with Fifa 23 that same year, and it’s also in the newly released EA SPORTS FC 24.
Part of the problem is that it doesn’t work on Linux / Steam Deck, with it being blocked by EA.
So if they got Respawn to switch over to it, this would kill Apex Legends on Linux / Steam Deck too.
Fifa 23 and EA SPORTS FC 24 are rated Unsupported on Linux / Steam Deck due to it, and while Battlefield 2042 previously used Easy Anti-Cheat, they never bothered to hook up support for that on Linux anyway (even though EAC supports Linux), so it’s just going to continue to be Unsupported.
We can only hope that Valve are keeping an eye on the situation and speak to EA to eventually get support for it on Linux / Steam Deck with Proton.
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