nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 11 months agoStarfield's lead quest designer leaves Bethesda to join other RPG veterans making a new open-world gamewww.gamesradar.comexternal-linkmessage-square56fedilinkarrow-up1226arrow-down113cross-posted to: games@lemmy.world
arrow-up1213arrow-down1external-linkStarfield's lead quest designer leaves Bethesda to join other RPG veterans making a new open-world gamewww.gamesradar.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 11 months agomessage-square56fedilinkcross-posted to: games@lemmy.world
minus-squareBluescluestoothpaste@sh.itjust.workslinkfedilinkEnglisharrow-up1·11 months agoI guess the instructions of a quest are just the tip of the iceberg. The goal of mario was just to go right all the way. The real design was the obstacles in the way.
I guess the instructions of a quest are just the tip of the iceberg. The goal of mario was just to go right all the way. The real design was the obstacles in the way.