• Puzzle_Sluts_4Ever@lemmy.world
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    1 year ago

    Godot is pretty heavily documented at this point. I would recommend finding videos from over a month ago (so it isn’t just posturing), but it is consistently a solid “B” engine as it were.

    But the real issue hasn’t changed. Because of licensing and ideological reasons, adding in hooks for console development remains a mess. And that is not something that any company (… okay, Rami Ismail/Vlambeer would totally talk about this and burn a few bridges in the process) is going to really talk about because it is a lose lose. It pisses off the platform owners AND will be viewed as “unfair” by the fanboys.

    • roguetrick@kbin.social
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      1 year ago

      “unfair” by the fanboys

      There can’t honestly be a lot of them. I’m sure even folks who donated don’t have that much of their personal ego wrapped up in a game engine.