I’m just glad it’s been acknowledged now, so that people who aren’t us that can say “obviously” know that there’s more to it and it’s not “every single planet is exactly the same”.
The cities arent planets, as advertised for planetary exploration. Theyre cities. Preset prebuilt themed hubs meant for main quest check boxes and 2-5 side quests, with merchants.
When people say skyrim is filled with shit to do and explore, they dont mean “wowie zowie, those cities sure were designed by hand!” They mean that when they walk from the city to the quest waypoint, they bump into 50 different things to fuck around and do, and each is different and unique enough that it felt like you had 50 different things to do. And thats with the free criticism that skyrims dungeons were mildly samey and formulaic.
There isnt more to it. A technicality of the hub regions being on a planetary body doesnt change that the planets are all the same procedurally shuffled boxes.
I’m just glad it’s been acknowledged now, so that people who aren’t us that can say “obviously” know that there’s more to it and it’s not “every single planet is exactly the same”.
Every single planet is the exact same.
The cities arent planets, as advertised for planetary exploration. Theyre cities. Preset prebuilt themed hubs meant for main quest check boxes and 2-5 side quests, with merchants.
When people say skyrim is filled with shit to do and explore, they dont mean “wowie zowie, those cities sure were designed by hand!” They mean that when they walk from the city to the quest waypoint, they bump into 50 different things to fuck around and do, and each is different and unique enough that it felt like you had 50 different things to do. And thats with the free criticism that skyrims dungeons were mildly samey and formulaic.
There isnt more to it. A technicality of the hub regions being on a planetary body doesnt change that the planets are all the same procedurally shuffled boxes.