• Hotdogman@lemmy.world
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    11 months ago

    That 4k mode was going to be for the super anniversary edition which would cost you another 70 usd.

    • sadreality@kbin.social
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      11 months ago

      Yes that’s what we call a “business decision”

      Fuck u, stupid peasants you will pay again, and then again

  • echo64@lemmy.world
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    11 months ago

    I really don’t want to come to the defence of Konami of all things, but usually these things aren’t left at dumb resolutions for no reason, and there are issues that require extra time/money to be spent (which they didn’t)

    So yeah probably anyone can increase the resolution, it’s probably in a text file. that’s the easiest bit.

    • Zoboomafoo@lemmy.world
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      11 months ago

      Dark Souls 2 framerate for example

      It was locked at 30 for all of development, then they edited the text file for the PC release.

      With the fps at 60, some enemies moved twice as fast, and weapons degraded twice as fast

      • Rodeo@lemmy.ca
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        11 months ago

        Man that is such a collosal fuck up. It’s been known for like 30 years that game logic needs to be decoupled from rendering. What the fuck were they thinking.

    • sanpo@sopuli.xyz
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      11 months ago

      usually these things aren’t left at dumb resolutions for no reason

      They usually are. You have too much faith in Konami.
      If some random guy without access to the source code can fix it in a few hours, then a multi million company has absolutely no excuses.

        • baconisaveg@lemmy.ca
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          11 months ago

          And the mandatory kid in the comments who looked at the code for a Roblox mod one time commenting about how easy it would be to fix all the bugs if game developers weren’t so incredibly lazy or stupid, or both.