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  • simple@lemm.ee
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    1 year ago

    Well, it does make sense. Xbox consoles already have it through backwards compatibility, porting it to PS4 means PS5 users can also play it. It seems like a straight port, not a remaster.

    • Jackthelad@lemmy.world
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      1 year ago

      Which means nothing in terms of graphics or performance improvements.

      And no doubt Rockstar/Take Two will ask a premium price for it.

      • WarmSoda@lemm.ee
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        1 year ago

        How much improvements in graphics are you asking for on a port to the Switch?

        People bitch and moan about games not being available. And then they always criticize games when they’re available. What happened to just enjoying a good game for what it is?

    • Puzzle_Sluts_4Ever@lemmy.world
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      1 year ago

      Yeah. I actually like the “cheap” ports to get games onto modern platforms.

      I know people wanted RDR1 in the RDR2 engine. And that would be great. But this is closer to a GoG release where it is just “oh, cool. Always wanted to play that”

      • all-knight-party@kbin.cafe
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        1 year ago

        I prefer RDR1’s more painterly look to RDR2’s more realistic direction anyhow, so as long as the game itself is in a high resolution and runs well then I think itll hold up just fine

        • Puzzle_Sluts_4Ever@lemmy.world
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          1 year ago

          Honestly? Same. Outside of stuff like the snowstorm (that was arguably the death of Stadia…), I genuinely think RDR1 running under backwards compatibility on an xbox looks better than RDR2. Fewer polygons and material shaders but the art style is just so much more conducive to breathtaking set pieces.