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unless that vendetta is so strong he’s policing your purchases and won’t play with you, crossplay is already confirmed.
Blood rain, giblets, and warm bullet casings
Mild, sharp, and sharper cheese tastings
Metal dudes shredding their taut guitar strings
These are a few of my favorite things
unless that vendetta is so strong he’s policing your purchases and won’t play with you, crossplay is already confirmed.
Goddamn, you shit the bed, Ted.
Or freetube, where it’s built in. Just gotta turn it on in settings.
Yes. I use it as my first step for sailing. See if it’s on a service I have then grab the imdb identifier if it’s not. Very handy if you sail old school manually like I do.
Justwatch.com is my go to
Cerement linked it in their comment
Same. I was getting bored and tired of the balance patch > bug cycle. Figured I’d put it down till probably the illuminate arrival. Now I guess I won’t get the experience of being the only diver fighting the squids like in the first game. Shame, but I got my money’s worth.
Think you meant this for someone else. I see lack of suggestion algos as a good thing.
Excellent, thanks for the heads up. Can’t wait to ditch the site.
Bout to be the most private site in the world if no one can make an account. If they think I’m going to keep checking daily to see when they’re “open” I’ve got some bad news for their future plans.
After hearing about Freetube, I finally set it up and was all on board, got it configured and then was deflated to see it apparently has no queue function? I use that feature on YouTube so much that I just had to stop using it pretty much immediately.
If I somehow overlooked that or it comes in a later development stage, I’d happily move to it exclusively.
Nothing will kill my enjoyment of a show faster than the seemingly inevitable and obligatory musical episode. I pray it just stops at one since that’s probably my only hope.
You can mod risk of rain for many more than 4 players.
I’m in the middle of watching Letterkenny on Hulu. I’ve been barely tolerating the 10 seconds of forced splash screens each episode that tell me I’m watching something on Hulu and the TV rating. The last straw that’s moving me to my own copy is Hulu’s sudden inability to keep track of my episodes watched. So if I don’t immediately watch the next episode I have to enter this repetitive dance of manually navigating to the proper episode next time or watching all these stupid splash screens twice and fast forwarding the whole episode in hopes it will save it, but usually it still won’t.
Figure it out.
I was bully on it from the demo. But it’s gotten old pretty fast. It has an item saturation problem and lack of deck forging tools, I think. When I learned the decks you unlock aren’t anything crazy or fun, just regular decks with new start conditions, I lost a lot of steam. Not leaving it behind, but my drive to play it isn’t as high.
When you can get in, yeah it is. I’m really pleased with the transition to 3rd person and overall happy with most gameplay changes from the first.
My buddy and I have been duoing up to impossible so far and it’s a real fun time.
Same here. I got lucky and discovered the Keto diet pretty much right before it took off into being the latest fad. So I got the benefit of missing all the “lose 100lbs in 10 minutes” nonsense and the commodified aspect of everyone selling you something.
And it worked fantastically and lead to complete lifestyle changes that have persisted and made a healthier me.
I still recommend it to people but always give heavy caveats to stay away from the fad part and go with the basics.
Next Fests are my gaming Christmases. I play way too many demos each time
Feb 24 standouts for me so far:
Meta-Ghost: The Breaking Show: Solid roguelite experience. Each of the 3 characters on offer have very different playstyles and speeds. In-run upgrades allowed for powerful, game-breaking synergies. Meta progression goes beyond just stat upgrades into new(?) territory by allowing you to customize your 4 skills (main attack, special, dodge, ultimate) in different tiers. There is also the ability to “weaponize prosthetics” (its a cyberpunk universe) that was not part of the demo. All in all looks like a promising new title for the genre.
Pepper Grinder: A fun, polished Devolver Digital title? Surely not. I heard people had some hype around this one and it seems founded. Fun, old-school type platform adventure with a movement twist - you drill through sand to get around. You can attack from under enemies, there is some puzzle elements to trap doors and bombs, collectathon bits, and YOU CAN SCROOGE MCDUCK ENEMIES. Hard not to see this one as a win. Should be another solid indy entry from the dying Devolver Digital.
Raw Metal: The artstyle and dynamic camera got me in the door. I’m not a stealth game guy, but this one has my interest. Most movement is from a top down perspective while stealthing, but if discovered, the camera shifts for a cqb fight cam while you take out your enemies. Not being successful with stealth at all times seems forgiving if you can make up for it in combat. This is a roguelike title, so patience is likely required regardless of skillset.
Never Grave: The Witch and The Curse: Commonly misconceived as the third Pocketpair EA title, its just published by them, different devs according to steam page. Shares some similarities with Hollow Knight visuals, but its really hard to see in screenshots alone that its only vaguely; in-game its more apparent that it’s not a copy. Gameplay-wise, its Dead Cells-esque roguelite without the soul/cell loss mechanic, so standard meta currency accumulation. There are also other materials you acquire that you use to build up your town and the shrines that let you purchase meta-upgrades. Combat was snappy, movement and exploration felt good for this type of game. One to watch for fans of the genre.
The Age of Hell: The game to beat for me. I am a boomer shooter fan, so I’ve been eating well for a while. But there is also plenty of crap that came with the explosion of the genre. So when you find one that steadily makes you go “oh fuck yes” as it introduces more elements in the demo is a happy time. Running on GZ doom, you have a dash mechanic, great christian demon-slaying one-liners, and a holy hammer for maximum mashing with combos to boot. But wait, you can also Mjolnir that instrument of god right at all the enemies and even reflect projectiles back. And did someone say Holy Hand Grenade? The dev did at least, cuz you get one. Toss in a dragon’s breath shotguncrossbow and chaingun with crazy RPM and I am in. Can’t wait.
I still have a bunch of demos to get through. Will add more if anything else catches my eye.
Next Fests are my gaming Christmases. I play way too many demos each time
Feb 24 standouts for me so far:
Meta-Ghost: The Breaking Show: Solid roguelite experience. Each of the 3 characters on offer have very different playstyles and speeds. In-run upgrades allowed for powerful, game-breaking synergies. Meta progression goes beyond just stat upgrades into new(?) territory by allowing you to customize your 4 skills (main attack, special, dodge, ultimate) in different tiers. There is also the ability to “weaponize prosthetics” (its a cyberpunk universe) that was not part of the demo. All in all looks like a promising new title for the genre.
Pepper Grinder: A fun, polished Devolver Digital title? Surely not. I heard people had some hype around this one and it seems founded. Fun, old-school type platform adventure with a movement twist - you drill through sand to get around. You can attack from under enemies, there is some puzzle elements to trap doors and bombs, collectathon bits, and YOU CAN SCROOGE MCDUCK ENEMIES. Hard not to see this one as a win. Should be another solid indy entry from the dying Devolver Digital.
Raw Metal: The artstyle and dynamic camera got me in the door. I’m not a stealth game guy, but this one has my interest. Most movement is from a top down perspective while stealthing, but if discovered, the camera shifts for a cqb fight cam while you take out your enemies. Not being successful with stealth at all times seems forgiving if you can make up for it in combat. This is a roguelike title, so patience is likely required regardless of skillset.
Never Grave: The Witch and The Curse: Commonly misconceived as the third Pocketpair EA title, its just published by them, different devs according to steam page. Shares some similarities with Hollow Knight visuals, but its really hard to see in screenshots alone that its only vaguely; in-game its more apparent that it’s not a copy. Gameplay-wise, its Dead Cells-esque roguelite without the soul/cell loss mechanic, so standard meta currency accumulation. There are also other materials you acquire that you use to build up your town and the shrines that let you purchase meta-upgrades. Combat was snappy, movement and exploration felt good for this type of game. One to watch for fans of the genre.
The Age of Hell: The game to beat for me. I am a boomer shooter fan, so I’ve been eating well for a while. But there is also plenty of crap that came with the explosion of the genre. So when you find one that steadily makes you go “oh fuck yes” as it introduces more elements in the demo is a happy time. Running on GZ doom, you have a dash mechanic, great christian demon-slaying one-liners, and a holy hammer for maximum mashing with combos to boot. But wait, you can also Mjolnir that instrument of god right at all the enemies and even reflect projectiles back. And did someone say Holy Hand Grenade? The dev did at least, cuz you get one. Toss in a dragon’s breath shotguncrossbow and chaingun with crazy RPM and I am in. Can’t wait.
I still have a bunch of demos to get through. Will add more if anything else catches my eye.
Yeah, this weird, orchestral rendition of All Along The Watchtower. It’s the damnedest thing.
I’ve been using it. Biggest issue is microphone recording. They did a hot fix for it just not recording your mic. But now that it works, it cuts out, which seems to be common. I may need to tweak my steam voice settings but they looked fine to me. Everything else about it is pretty great so far.