As i understand it emulator software is largely viewed as legal are long as they don’t ship other peoples decryption keys.
I don’t dolphin is doing that so they should be in the clear.
As i understand it emulator software is largely viewed as legal are long as they don’t ship other peoples decryption keys.
I don’t dolphin is doing that so they should be in the clear.
Steam’s own numbers show that it had a peak of 36,905,706 players today. Both of those numbers beat the previous record of 36,354,393 concurrent players, which was set in mid-March of 2024.
36905706 ÷ 36354393 = 1.015
This is 1.5% more than the previous record set 3½ months ago. I suppose its nice that the numbers haven’t declined but I’m not sure I would call today’s figure remarkable in any way.
The devil is in the details, remasters are often “two steps forward one step back”.
We don’t know until its in our hands if they have messed up something critical.
From a game accessibility perspective the important release was in 2016 when it was posted to Windows / PS4 / Xbox One. Before that it was only on Xbox 360 which made it much harder to get hold of.
I have that one in the alarm library on my phone.
Its not good as a daily driver - if you use it every day you will end up with the song stuck in your head. But its great as a sometimes tone, I think I have it set for Wednesdays at the moment.
The PSU article cites this:
https://gamebiz.jp/news/388317
Which my browser translates to:
Sega’s fiscal year ending March 2024 results show a 6.6 billion yen deficit due to European restructuring, and operating profit also falls 87% to 2.3 billion yen. “Yakuza 8” sells a million copies in the first week after its release.
[Emphasis mine]
So it looks like there is an off by 1000 error somewhere.
The more realistic these games look the less enjoyable they are.
I was going claim it was marketing not the terrible product… but the marketing is usually terrible too.
Did they say “buggy”?
I love these games but the OG tank controls feel a little dated 30 years later.
I’m happy to see someone trying a revival.
(I know nothing about the franchise)
The first game in 2003 was well regarded but a bit of a commercial failure. It was planned as a trilogy but people thought sequels might not happen
Then in 2008 this teaser about waiting was released confirming a sequel was in the works , since then Duke Nukem Forever has been released and BG&E2 now holds the title for “longest development for a AAA video game”.
This was one of those games with prerendered backgrounds and polygon based foregrounds/props like Resident Evil 1 - 3, Final Fantasy VII - IX, etc.
When I emulated the gamecube version I had to lock it to 640x480 or the 2D/3D elements were clearly running on different layers.
How did the remaster turn out?
1989/1990 is when 16-Bit platforms like SNES, Mega Drive, and Neo-Geo launched. These 4th gen consoles were very far from “monochrome graphics” and were thought of as “very good” at the time.
Its what the kids want these days.
Just a smidge more and they beat the original run:
“Richest” isn’t really a term you can compare without further clarification.
https://en.wikipedia.org/wiki/List_of_largest_companies_by_revenue
https://en.wikipedia.org/wiki/List_of_public_corporations_by_market_capitalization
I think that depends on your metric.
Market cap, revenue, profit, assets? They all will all have a different leaderboard.
Its Microsoft - they offer multiple DBaaS themselves.
But it costs a lot more than $100 in man hours to properly propose, approve, and implement any production system.
I’m still waiting.
If you put them all (handheld, home, micro, and hybrid) into the same bucket then, yes.
DS > Wii > PS3 > 360 > PSP > N-Gage > Ouya
It also make the DS the best selling console to launch in the 21st century.
The online players are just that much more profitable that they don’t want to risk them.
If even a small percentage of people who stop playing online to play the single player DLC feel satisfied and don’t go back to online then they lose money over all.