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Joined 1 month ago
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Cake day: May 26th, 2024

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  • Slackware took like 40 3.5" double sided double density disks, and woe betide the poor soul who didn’t label them because the stack was a foot high and you damn well would get them mixed up.

    When doing it from home I would frequently run into issues that required me to completely reinstall dos and Telemate to go back to usenet and get help, print the help and then take another stab.

    Dos and Linux had different opinions about SCSI chain termination so this usually involved full cover off to move jumpers on the hard drives and sometimes irq jumpers on the motherboard to get the modem AND sound card working right.

    Then the fact that to get online once you had slackware installed required you to write your own SLIP/PPP dialup scripts because every ISP was doing their own thing.

    Honestly it was a fucking wonderful time. Many happy memories.



  • I’m tell you this and I would love to know if anyone agrees; Starfield’s entire ship combat mode is stunningly similar to the Wing Commander series. I’d bet the farm some lead devs or PMs were fans of WC.

    Granted you are always going to be limited within a genre however to me;

    • the views feel the same
    • ship handling is very very similar
    • the way you transfer power between systems is identical in practice and visual design
    • weapons are similar in function and feel
    • enemy ships come at you in similar counts and formations

    you can’t control individual shield direction and you can’t ram enemies and do damage but otherwise every time space combat starts i expect a little PIP cat to start talking shit.